Docs / Panel reference / Motion Import
Motion Import
Card 02 — load motion from a file on disk instead of generating it. Hidden until you reveal it in Settings.
Loads motion from a file rather than generating it.
The card is hidden by default, because the plugin is generation-first. Reveal it with Show Motion Import panel in Settings → Interface; the choice is remembered, and the card appears and disappears live — you do not have to reopen the window.

| Control | Description |
|---|---|
| Motion file + Browse | Path to the clip to load. The file chooser filters to .npz, .bvh, .glb and .gltf; the loader dispatches on the extension. |
| Load Motion | Parses the file and applies the animation under the namespace from Skeleton. The header pill confirms the loaded extension. |
Once a file has loaded, the rig it produced is what the rest of the window works on: the skeleton counts as ready, and you can constrain, pose and export from it exactly as you would a generated one.
A loaded clip has no guaranteed neutral frame — so the plugin drops any cached neutral height it was holding from a previous rig rather than reusing a value that no longer describes what is in the scene.