Use Kimodo in Blender.
NVIDIA's Kimodo model, packaged as a production-ready Blender workflow. Describe an action, generate motion, and bake editable keyframes onto your armature. Hosted or self-hosted by Animatica.
91k+ framesgenerated in early access
Three ways to drive Kimodo
Keys, paths, prompts.
Mix and match every input. Block keyframes, sketch a path, describe the action — Kimodo respects each constraint and fills in the rest.
Hosted or local
Start fast, or stay local.
One Blender add-on, two ways to run Kimodo. Use Animatica's hosted service when you want motion quickly, or run the Apache-2.0 backend yourself when scenes need to stay on your network.
Apache-2.0
Self-hosted
Your GPU. Your scenes.
Free
Apache-2.0 · your hardware, your network
The Apache-2.0 backbone runs Kimodo on your hardware over the open MMCP protocol. Best when scenes need to stay local — or when you want to fork the source and ship something custom.
- Source on GitHub — inspect, fork, adapt
- No telemetry, no cloud round-trip
- Same MMCP protocol — switch to hosted any time
